The Whys and Hows of Implementing Virtual and Augmented Reality in Earth Science Classrooms

Monday, Tuesday, Wednesday 8:30am-11:30am


Stephen Moysey, East Carolina University
Ben Maas, Buena Vista University
Kelly Lazar, Clemson University
Alexander Klippel, Pennsylvania State University-Main Campus
Natalie Bursztyn, Quest University
Virtual and augmented reality are becoming increasingly accessible for everyday use in the classroom. This workshop will discuss the pedagogy, tools, and content examples for using these technologies to help increase accessibility and learning outcomes for a wide range of learners. From high-end interactive VR to student-built experiences created using smartphones, there are a wide range of tools and approaches that can be used to bring the world outside of the classroom to your students. The majority of the session will be dedicated to time for participants to work through ideas with other session participants, with guidance, to develop an activity that they can implement in their own classroom.