Teaching Activities
Earth education activities from across all of the sites within the Teach the Earth portal.
Grade Level
Resource Type: Activities
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- Bioinformatics 2 matches
- Patterns 1 match
- Processes 1 match
Biology > Evolution
37 matches General/OtherResults 1 - 10 of 40 matches
Unit 4: Impacts of Environmental Change on Organisms: Horses part of Changing Biosphere
Camille Holmgren, SUNY Buffalo State University
In this unit, students will gain a deep-time perspective on how life evolves on a dynamic planet. They will use the Equidae (horse family) as a case study to examine the relationship among climate, biomes, and ...
Online Readiness: Online Ready
Resource Type: Activities: Activities, Course Module
Subject: Biology:Evolution, Geoscience:Biogeosciences , Paleontology:Evolution , Biology, Environmental Science:Global Change and Climate, Environmental Science, Ecosystems:Biodiversity, Geoscience:Geology:Historical Geology, Environmental Science:Ecosystems:Evolution
Activity Review: Peer Reviewed as Exemplary
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The Great Clade Race - Zombie Island Edition part of Teaching Activities
Rowan Martindale, The University of Texas at Austin; David Goldsmith, Westminster College (UT)
This activity is a modification of the "Great Clade Race" (Goldsmith, 2003). This activity is great for helping students understand cladograms/phylogenies, but the original reinforces some problematic ...
Resource Type: Activities: Activities:Classroom Activity, Lab Activity
Subject: Biology:Evolution, Geoscience:Paleontology:Evolution , Systematics and Phylogenetic Reconstruction
Activity Review: Passed Peer Review
Analyzing datasets in ecology and evolution to teach the nature and process of science part of CUREnet:CURE Collection
Rebecca Price, University of Washington-Tacoma Campus
This quarter-long project forms the basis of a third-year course for majors and nonmajors at the University of Washington, Bothell called Science Methods and Practice. Students use databases to identify novel research questions, and extract data to test their hypotheses. They frame the question with primary literature, address the questions with inferential statistics, and discuss the results with more primary literature. The product is a scientific paper; each step of the process is scaffolded and evaluated. Given time limitations, we avoid devoting time to data collection; instead, we sharpen students' ability to make sense of a large body of quantitative data, a situation they may rarely have encountered. We treat statistics with a strictly conceptual, pragmatic, and abbreviated approach; i.e., we ask students to know which basic test to choose to assess a linear relationship vs. a difference between two means. We stress the need for a normal distribution in order to use these tests, and how to interpret the results; we leave the rest for stats courses, and we do not teach the mathematics. This approach proves beneficial even to those who have already had a statistics course, because it is often the first time they make decisions about applying statistics to their own research questions. We incorporate peer review and collaborative work throughout the quarter. We form collaborative groups around the research questions they ask, enabling them to share primary literature they find, and preparing them well to review each other's writing. We encourage them to cite each other's work. They write formal peer reviews of each other's papers, and they submit their final paper with a letter-to-the-editor highlighting how their research has addressed previous feedback. A major advantage of this course is that an instructor can easily modify it to suit any area of expertise. Students have worked with data about how a snail's morphology changes in response to its environment (Price, 2012), how students understand genetic drift (Price et al. 2014), maximum body size in the fossil record (Payne et al. 2008), range shifts (Ettinger et al. 2011), and urban crop pollination (Waters and Clifford 2014).
Resource Type: Activities: Activities
Subject: Geoscience:Paleontology, Environmental Science:Global Change and Climate, Biology:Evolution, Environmental Science:Ecosystems
Activity Review: Passed Peer Review
Organismal Form and Function Lab part of CUREnet:CURE Collection
Christopher Oufiero, Towson University
Invertebrates use movement of their bodies and structures in diverse ways to interact with their environment. This includes general locomotion (e.g., walking, jumping, flying) to specific forms of locomotion (e.g., gliding on water), using limbs to acquire food (e.g., raptorial forelegs in the praying mantis) and using structures to communicate (e.g., cricket calls). These movements have been the focus of bioinspiration studies to understand how these small organisms, with compact nervous systems, are able to achieve their movements. Given the diversity of invertebrates and the lack of information on the variation in their movements, the goals of this course are to understand the variation in invertebrate movement and explore the factors that may affect that variation. In this course, students have the opportunity to develop and test their own research hypotheses associated with variation in the movement of invertebrates. Using high-speed cameras, students are instructed on filming techniques to quantify animal movement, the use of the R programming language to obtain basic kinematics of movement and analyze their data, and the process of science from hypothesis formation to presentation of results. Research questions change each iteration based upon the hypotheses students develop, but the same instructional material and skillsets (e.g., quantifying animal movement) are consistently used. Results from each student group are presented during a departmental wide poster symposium and can be written up for publication, where applicable.
Resource Type: Activities: Activities
Subject: Biology:Evolution, Zoology, Ecology, Anatomy & Physiology
Activity Review: Passed Peer Review
Creative Discovery Project: Developing Accurate & Accessible Science Communication part of Teaching Activities
Taormina Lepore, Western Michigan University
The aim of this project is for students to gain experience in communicating scientific evidence to a public audience. For example, how is it that science journalists, museum experts, podcasters, and documentarians ...
Online Readiness: Online Ready, Online Adaptable
Resource Type: Activities: Activities:Classroom Activity, Project
Subject: Geoscience:Paleontology, Biology:Evolution
"Reef Survivor" Board Game - High School Aquatic Sciences Edition (Simple) part of Teaching Activities
Rowan Martindale, The University of Texas at Austin; Enrique Reyes, The University of Texas at Austin; Sabrina Ewald, The University of Texas at Austin
"Reef Survivor" is a board game that can be used as an active learning tool in a class or lab to promote understanding of Earth processes (Geology), Aquatic Sciences, and Marine Biology. The educational ...
Online Readiness: Designed for In-Person
Resource Type: Activities: Activities:Classroom Activity, Lab Activity
Subject: Biology:Ecology, Evolution, Geoscience:Paleontology:Evolution
Using the CRISPR-Cas9 genome engineering technology to understand gene function in the zebrafish part of CUREnet:CURE Collection
Anil Kumar Challa, University of Alabama at Birmingham
Using a combination of bioinformatics and lab bench ('wet lab') tools, students design, synthesize and analyze CRISPR reagents that can effectively target specific sites in the genome. We use the zebrafish as a model system to understand gene function.
Resource Type: Activities: Activities
Subject: Biology:Molecular Biology, Evolution, Genetics, Cell Biology
Activity Review: Passed Peer Review
"Reef Survivor" Board Game - High School Advanced Placement Environmental Sciences Edition (Complex) part of Teaching Activities
Rowan Martindale, The University of Texas at Austin; Enrique Reyes, The University of Texas at Austin; Sabrina Ewald, The University of Texas at Austin
"Reef Survivor" is a board game that can be used as an active learning tool in a class or lab to promote understanding of Earth processes (Geology), Aquatic Sciences, and Marine Biology. The educational ...
Online Readiness: Designed for In-Person
Resource Type: Activities: Activities:Classroom Activity, Lab Activity
Subject: Biology:Ecology, Geoscience:Paleontology:Evolution , Biology:Evolution
"Reef Survivor" Board Game - University Edition part of Teaching Activities
Rowan Martindale, The University of Texas at Austin
"Reef Survivor" is an educational board game that can be used as an active learning tool in a class or lab. The educational objective is to teach players about ecology, evolution, and environmental ...
Online Readiness: Designed for In-Person
Resource Type: Activities: Activities:Lab Activity, Classroom Activity
Subject: Biology:Ecology, Evolution
Genome Solver: Microbial Comparative Genomics part of CUREnet:CURE Collection
Gaurav Arora, Gallaudet University
Genome Solver began in 2011 as way to teach Bioinformatics tools to undergraduate faculty. As part of the Genome Solver project as a whole, we developed a Community Science Project (CSP) for faculty and students to join. The CSP explores horizontal gene transfer (HGT) between bacteria and the phages that infect them. Students get involved in this project and develop testable hypotheses about the role HGT between bacteria and phages play in microbial evolution. Our own work has demonstrated that undergraduates can produce publishable data using this approach. We invite faculty and their students to participate in the search for additional evidence of this type of HGT by investigating the vast wealth of phage and bacterial sequences currently in databases. All that is needed is a computer, an Internet connection, and enthusiasm for research. Faculty and students can work on an organism of interest or we can help them pick organisms to explore these phenomena. By pooling all of the information from a variety of small projects under the umbrella of the Genome Solver CSP, we will be able to better understand the role of HGT in bacterial evolution.
Resource Type: Activities: Activities
Subject: Biology:Genetics, Biology, Environmental Science:Ecosystems, Computer Science, Biology:Evolution, Microbiology
Activity Review: Passed Peer Review