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Teaching Scientific Certainty: Climate Change and Impact on Biodiversity part of Integrate:Program Design:InTeGrate Program Models:Gustavus Adolphus:Teaching Activities
The goal of this module, developed at Gustavus Adolphus College for the InTeGrate project, is to introduce college students to the general concepts of scientific theory versus facts, scientific certainty and the role experts particularly in the context of climate change. The module also focuses on a recent paper discussing climate departure, and its impact on human society and biodiversity.
An Experiential Pedagogy for Sustainability Ethics: The Externalities Game part of Examples
The Externalities Game is a non-cooperative game that teaches students about the concept of environmental externalities and allows them to directly experience the moral dimensions of collective action problems. It has been particularly effective for teaching students about the moral aspects of the climate change. Grades are used to create the tension between earning individual grade points at the expense of group benefit. This is part of a research project funded by the National Science Foundation.
Crossword Puzzles to Review Mineral Concepts part of Mineralogy:Activities
Students complete a crossword puzzle to review the physical properties of minerals that are helpful in hand specimen identification. Mineral names and characteristics are particularly well-suited for a crossword format. Two versions are provided, one at an introductory level and one for more advanced undergraduates. Instructor files provided are easy to customize.
Stabilization Wedges Game part of Integrate:Workshops and Webinars:Systems, Society, Sustainability and the Geosciences:Activities
Learning about complexities carbon stabilization firsthand with the Princeton University Carbon Mitigation Initiave's Sabilization Wedges Game
The AIS Transaction Cycles Game part of Examples
The AIS Transaction Cycles Game is designed to provide drill and practice or review of the elements that comprise the Revenue, Expenditure, Production, Human Resources, and Financing/Investing cycles. The game is a PowerPoint version of Connect 4.
Whose Fault Is It Anyway? part of Examples
This game has students simulate the propagation of P and S waves after an earthquake and to use the lag between these to determine where in the simulation the earthquake occurred.
Microbiology in Jeopardy part of Examples
This group learning activity involves students in an engaging review of concepts of microbiology. The review is set up as a power point presentation in the style of the "Jeopardy" gameshow where students groups compete against each other to answer review questions.
Transaction Analysis Tic-Tac-Toe part of Examples
Drill and practice transaction analysis by playing tic-tac-toe.
Wheel of... Geology! part of Examples
This quiz game is intended to help students review for an upcoming exam. Topics of questions are randomly determined by spinning a wheel. Teams answer questions using electronic CPS handhelds.
Rock/Mineral Scavenger Hunt part of Examples
Take students into the field and give each team a list of rocks or mineral types you want found and brought back within the time limit.