Workshop Program
Monday April 21: Introduction and the online learning environment landscape
(times are US Central Daylight)
10:00-10:30 Introductions and opening remarks
10:30-12:00 The big picture lay of the land:
Presentation by Alan Levine followed by real-time discussion and questions.
- Cathy's Notes
- Audio from the Session (MP3 Audio 28.4MB Apr21 08)
Dial-in number: 1.800.704.9804 (or 1.404.920.6604 if you can't use an 800 number).
Use the participant code: 753674
Web Address for Screen Sharing: http://www.yugma.com/app/loading.php?user=&collsession=211267880&role=4
Tuesday April 22: Learning about each others work
Posters pages are hosted on the workshop web page. In a virtual 'gallery walk' each participant reads and adds comments to each of the other participants' posters. This happens asynchronously Monday afternoon and Tuesday morning in preparation for the discussion.
12:00-2:00 Discussion based on these posters and the comments offered by fellow participants.
Evaluation Roadcheck
Dial-in same as Monday
Dial-in number: 1.800.704.9804 (or 1.404.920.6604 if you can't use an 800 number).
Use the participant code: 753674
Web Address for Screen Sharing: http://www.yugma.com/app/loading.php?user=&collsession=211267880&role=4
Small Group Call Details
All group will use the same 800 number as above. Each has a different participant code:Group 1 Frank, Cathy, John: stay where you are.....
Group 2: Alan, Sam, Jim 588622
Group 3: Mike, Brian, Mel 179736
- Assessing Learning in Games
- What in gaming is good and bad (for learning)
- Realism versus simulation
Wednesday April 23: Building Expertise
dial-in and yugma info same as previous days11:00-12:00 Discussion: Learning in On-line Games and Simulations, this discussion will be based on a short selection of readings including
- Mayo, M. J. 2007. Games for science and engineering education. Commun. ACM 50, 7 (Jul. 2007), 30-35.
- Prensky, Marc (2005) In Educational Games, Complexity Matters Educational Technology, Vol 45, No. 4.
12:00-1:00 Presentation (PowerPoint 1.7MB Apr24 08) by Daniel Laughlin, Project Manager NASA Learning Technologies, followed by discussion.
1:00pm-2:00pm Virtual Field Trips
Visit Frank and Brian's environments.Thursday April 24: Synthesis
dial-in and yugma info same as previous daysThis morning we'll work asynchronously to produce a synthesis document that summarizes the affordances, challenges and our recommendations for games in undergraduate geoscience education. We also may have some sort of working group time to complete resources for the website or to work in small groups on things that are of high interest.
1:00-2:00 Wrap-up session.
Notes on follow activities (Microsoft Word 20kB Apr24 08)
Final EvaluationVirtual beer