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Game-Based Learning

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This material is replicated on a number of sites as part of the SERC Pedagogic Service Project

Created by Rebecca Teed, SERC, Carleton College

There is no reason that a generation that can memorize over 100 Pokemon characters with all their characteristics, history and evolution can't learn the names, populations, capitals and relationships of all the 101 nations in the world.

- Prensky, 2001a . Digital natives, digital immigrants, On the Horizon 9 (5)

This module is written to assist faculty who want to start using games to help them teach.

What Is Game-based Learning?

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Features of game-based learning (GBL):

Categories of games that can be adapted for learning include:


Why Use Game-based Learning?

Not only does the integration of learning with gaming make science more fun; it also:

How to Teach with Games

To integrate learning and game play:

Some important concerns include:

Geoscience Examples

References

A bibliography of essays and articles dealing with the use of games in education.


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