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AR Sandbox
Natalie Bursztyn, James Madison University
This is a short introduction and some ideas for how to utilize an AR sandbox in your classroom/lab. This is not information about how to make your own AR sandbox! These activities aim to link topographic map ...
Why VR?
Content page discussing the educational benefits and design considerations of virtual reality (VR) in geoscience, covering VR affordances such as presence, interactivity, accessibility, learning outcomes aligned with field experiences, and frameworks for evaluating virtual environments. auto-generated
The author of this page didn't provide a brief description so this one sentence summary was created by an AI tool. It may not be completely accurate.
Visual Resources
What are Augmented and Virtual Reality visual resources? Visual resources are images, virtual field trips, online tools, or any other digital visualization format that can be used as a resource for geoscience ...
Modern Coral #1 - Photosphere - Curacao
Stephen Moysey, East Carolina University
This is a photosphere collected underwater to illustrate a modern reef environment. The photo was taken in Curacao (12.341N, 69.153W).
Modalities of VR: From 360 images to 3D worlds
Educational technology overview page detailing VR modalities in geoscience education, covering a taxonomy of virtual field trips, 360-degree imagery, immersive 3D worlds, hardware (smartphone-based, standalone, and computer-based VR headsets), and software tools for creation and deployment, including editors like Google Tour Creator and game engines like Unity. auto-generated
The author of this page didn't provide a brief description so this one sentence summary was created by an AI tool. It may not be completely accurate.
Virtual 3D Geoscience Outcrops
Gavin Gleasman, Clemson University
A resource page for educators showcasing V3Geo’s freely accessible, high-resolution 3D outcrop models used in geoscience education, emphasizing their application in teaching structural and sedimentary geology through immersive, site-specific virtual exploration. auto-generated
The author of this page didn't provide a brief description so this one sentence summary was created by an AI tool. It may not be completely accurate.
Whalback Anticline Field Trip (Teaching Structural Geology and Stereonets)
Gavin Gleasman, Clemson University
This resource page presents a virtual reality field trip to the Whalback Anticline, designed for upper-level geology students to explore anticline structures and construct stereonets, supporting structural geology education through an immersive 3D experience accessible on desktop platforms. auto-generated
The author of this page didn't provide a brief description so this one sentence summary was created by an AI tool. It may not be completely accurate.
Google Street View Virtual Field Trip
Natalie Bursztyn, James Madison University
This activity is an example of how one can use Google Street View imagery as a field trip proxy. As a free and relatively accessible tool with an extensive and good quality image library viewable with a smartphone, ...
Student Storytelling with VR
Kelly Lazar, Clemson University
Virtual reality has the ability to engage students by allowing them to tell their own stories about the planet. In this assignment, students are asked to explain an aspect of geology from their hometown using a ...
Teaching Activities
Index page aggregating peer-reviewed, classroom-ready teaching activities that integrate augmented and virtual reality into geoscience education, featuring searchable collections of virtual field trips, lab exercises, and interactive 3D mapping projects developed through NSF-funded initiatives. auto-generated
The author of this page didn't provide a brief description so this one sentence summary was created by an AI tool. It may not be completely accurate.