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AR Sandbox
Natalie Bursztyn, University of Montana
This is a short introduction and some ideas for how to utilize an AR sandbox in your classroom/lab. This is not information about how to make your own AR sandbox! These activities aim to link topographic map ...
Visual Resources
What are Augmented and Virtual Reality visual resources? Visual resources are images, virtual field trips, online tools, or any other digital visualization format that can be used as a resource for geoscience ...
Virtual 3D Geoscience Outcrops
Gavin Gleasman, Clemson University
Gavin Gleasman, Clemson University Resource https://v3geo.com/ Resource Description The V3 Geo Outcrop models will be useful for any college-level geology class. The outcrops provided a 3d outcrop for students to ...
Modalities of VR: From 360 images to 3D worlds
VR experiences fall on a spectrum of complexity in terms of what they provide and the requirements for development. Klippel et al. (2019) proposed a taxonomy for virtual field trips (VFT) that includes three ...
Google Street View Virtual Field Trip
Natalie Bursztyn, University of Montana
This activity is an example of how one can use Google Street View imagery as a field trip proxy. As a free and relatively accessible tool with an extensive and good quality image library viewable with a smartphone, ...
Pedagogies & VR
Want to take students on virtual field trips? Improve understanding of spatial relationships? Let them practice using tools of the trade? Regardless of what you want to do, this area will help you to learn more ...
Modern Coral #1 - Photosphere - Curacao
Stephen Moysey, East Carolina University
This is a photosphere collected underwater to illustrate a modern reef environment. The photo was taken in Curacao (12.341N, 69.153W).
Whalback Anticline Field Trip (Teaching Structural Geology and Stereonets)
Gavin Gleasman, Clemson University
Gavin Gleasman, Clemson University Resource https://maxneedle.itch.io/whaleback-beta Resource Description Advanced experience to help students understand anticline structures and create stereonets. The experience ...
Disseminating access, understanding, and innovation in the use of augmented and virtual reality for earth science education
Stephen Moysey, East Carolina University
The goal of Teaching with Augmented and Virtual Reality (TAVR) is to enhance the use of virtual reality (VR) and augmented reality (AR) in earth science education. Virtual reality presents a new opportunity for engaging students in geoscience field experiences, which are known to support student learning. TAVR aims to develop best practices for integrating VR into geoscience education and to support adoption of those practices in college classrooms.
Student Storytelling with VR
Kelly Lazar, Clemson University
Virtual reality has the ability to engage students by allowing them to tell their own stories about the planet. In this assignment, students are asked to explain an aspect of geology from their hometown using a ...