Browse Activities
Submitted for the Workshop
There are duplicates on this list. Don't worry about that....A collection of activities that will be developed during the April 2009 workshop.
Pedagogy
- Assessment 6 matches
- Class Response Systems 14 matches
- Context-Rich Problems 54 matches
- Cooperative Learning 79 matches
- Course Design 14 matches
- Demonstrations 35 matches
- In-class Problems 2 matches
- Interactive Lectures 20 matches
- Just in Time Teaching 28 matches
- Lecture 58 matches
- Problem Solving -DONTUSE 76 matches
- Projects 63 matches
- Quantitative Literacy 9 matches
- Quantitative Reasoning 56 matches
- Quantitative Writing 30 matches
- Role Playing 6 matches
- Service Learning 21 matches
- Simulation of Data 16 matches
- Simulations and Games 16 matches
- Spreadsheets Across the Curriculum 6 matches
- Student Research 42 matches
- Teaching Communication 38 matches
- Teaching Geoscience with Literature 3 matches
- Teaching with Cases 14 matches
- Teaching with Data 22 matches
- Writing 38 matches
Results 1 - 10 of 473 matches
Marginal Utility Classroom Experiment part of Starting Point: Teaching and Learning Economics:Economics in Two-Year Colleges:Activities
Paper Fans and Paper Planes: A classroom PPF example part of Pedagogy in Action:Library:Classroom Experiments:Examples
This in-class exercise has students create a classroom PPF which is simple to implement in about 15-20 minutes but has lasting impacts and applications.
Paper Fans and Paper Planes: A classroom PPF example part of Starting Point: Teaching and Learning Economics:Teaching Methods:Classroom Experiments:Examples
This in-class exercise has students create a classroom PPF which is simple to implement in about 15-20 minutes but has lasting impacts and applications.
Cartel game part of Pedagogy in Action:Library:Classroom Experiments:Examples
This is a game that puts students in a groups to interact as if they were firms in a cartel. This game will illustrate how oligopoly's are inherently unstable.
Cartel game part of Starting Point: Teaching and Learning Economics:Teaching Methods:Classroom Experiments:Examples
This is a game that puts students in a groups to interact as if they were firms in a cartel. This game will illustrate how oligopoly's are inherently unstable.
Counting GDP part of Pedagogy in Action:Library:Cooperative Learning:Examples
Working in small groups, students determine how 18 items are included in GDP (or if they are excluded.) Cards turned over one at a time encourage participation by all group members.
Counting GDP part of Pedagogies of Engagement: Resource Collections:Cooperative Learning:Examples
Working in small groups, students determine how 18 items are included in GDP (or if they are excluded.) Cards turned over one at a time encourage participation by all group members.
Counting GDP part of Starting Point: Teaching and Learning Economics:Teaching Methods:Cooperative Learning:Examples
Working in small groups, students determine how 18 items are included in GDP (or if they are excluded.) Cards turned over one at a time encourage participation by all group members.
Counting GDP part of Starting Point-Teaching Entry Level Geoscience:Cooperative Learning:Examples
Working in small groups, students determine how 18 items are included in GDP (or if they are excluded.) Cards turned over one at a time encourage participation by all group members. -
An Interactive Introduction to Randomized Control Trials part of Pedagogy in Action:Library:Classroom Experiments:Examples
This activity provides a classroom impact evaluation exercise that serves as an introduction to the primary investigative tool of current Development economics.