Browse Activities
Submitted for the Workshop
There are duplicates on this list. Don't worry about that....A collection of activities that will be developed during the April 2009 workshop.
Pedagogy
- Assessment 6 matches
- Class Response Systems 14 matches
- Context-Rich Problems 54 matches
- Cooperative Learning 79 matches
- Course Design 14 matches
- Demonstrations 35 matches
- In-class Problems 2 matches
- Interactive Lectures 20 matches
- Just in Time Teaching 28 matches
- Lecture 58 matches
- Problem Solving -DONTUSE 76 matches
- Projects 63 matches
- Quantitative Literacy 9 matches
- Quantitative Reasoning 60 matches
- Quantitative Writing 30 matches
- Role Playing 6 matches
- Service Learning 21 matches
- Simulation of Data 16 matches
- Simulations and Games 16 matches
- Spreadsheets Across the Curriculum 6 matches
- Student Research 42 matches
- Teaching Communication 38 matches
- Teaching Geoscience with Literature 3 matches
- Teaching with Cases 14 matches
- Teaching with Data 22 matches
- Writing 38 matches
Results 1 - 10 of 474 matches
Paper Fans and Paper Planes: A classroom PPF example part of Pedagogy in Action:Library:Classroom Experiments:Examples
This in-class exercise has students create a classroom PPF which is simple to implement in about 15-20 minutes but has lasting impacts and applications.
Paper Fans and Paper Planes: A classroom PPF example part of Starting Point: Teaching and Learning Economics:Teaching Methods:Classroom Experiments:Examples
This in-class exercise has students create a classroom PPF which is simple to implement in about 15-20 minutes but has lasting impacts and applications.
Cartel game part of Pedagogy in Action:Library:Classroom Experiments:Examples
This is a game that puts students in a groups to interact as if they were firms in a cartel. This game will illustrate how oligopoly's are inherently unstable.
Cartel game part of Starting Point: Teaching and Learning Economics:Teaching Methods:Classroom Experiments:Examples
This is a game that puts students in a groups to interact as if they were firms in a cartel. This game will illustrate how oligopoly's are inherently unstable.
Podcast Database part of Starting Point: Teaching and Learning Economics:Economics in Two-Year Colleges:Activities
Penalty Kicks—A Simultaneous Move Zero-Sum Game part of Pedagogy in Action:Library:Classroom Experiments:Examples
Penalty Kicks—A Simultaneous Move Zero-Sum Game is an experiment that illustrates the importance of playing randomized strategies. This experiment is appropriate for undergraduate students who have completed a basic game theory module and can be completed in 15-20 minutes.
Marginal Utility Classroom Experiment part of Starting Point: Teaching and Learning Economics:Economics in Two-Year Colleges:Activities
Demonstrating discount rates with a reverse auction of presentation dates part of Starting Point: Teaching and Learning Economics:Teaching Methods:Classroom Experiments:Examples
In this reverse auction of assignment delivery dates, student groups submit their "offers" for taking different dates. The groups complete an exercise using their offers to calculate a simple discount rate for future effort, which can be tied to a discussion of the economics of climate change.
Demonstrating discount rates with a reverse auction of presentation dates part of Pedagogy in Action:Library:Classroom Experiments:Examples
In this reverse auction of assignment delivery dates, student groups submit their "offers" for taking different dates. The groups complete an exercise using their offers to calculate a simple discount rate for future effort, which can be tied to a discussion of the economics of climate change.
Economies of scale part of Pedagogy in Action:Library:Cooperative Learning:Examples
Working in groups of three, students analyze economies of scale. Each student constructs an individual short-run ATC curve, then the three students collaborate to determine if there are economies or diseconomies of scale and to create the long run ATC.