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Mass Balance Model part of Mathematical and Statistical Models:Examples
Students are introduced to the concept of mass balance, flow rates, and equilibrium using an online interactive water bucket model.

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Using PhET simulations to replace real equipment in lab – Circuit Construction Kit part of PhET Interactive Science Simulations:Examples
Labs and tutorials that use equipment such as circuits can be modified to use PhET simulations instead. Research shows that substituting the PhET Circuit Construction Kit simulation for real equipment in a variety ...

Writing your own activities - PhET Activity Guidelines part of PhET Interactive Science Simulations:Examples
You can create your own lectures, homework, and labs around any PhET simulation by using the PhET Activity Guidelines . These guidelines will help you create "guided inquiry activities which encourage students to construct their own understanding," which are the most effective way to use PhET simulations.

Using PhET simulations in a large lecture class – The Photoelectric Effect part of PhET Interactive Science Simulations:Examples
This activity provides a complete curriculum for teaching the photoelectric effect using the PhET Photoelectric Effect simulation in a large-lecture modern physics course. It includes links to powerpoint slides for two to three 50-minute lectures using Peer Instruction with clickers, and one homework assignment suitable for an online homework system. Research has demonstrated that students in classes using this curriculum have a better understanding of the photoelectric effect than students in classes using traditional instruction supplemented by a computerized tutor.

Waves Through Earth: Interactive Online Mac and PC part of Mathematical and Statistical Models:Examples
Students vary the seismic P and S wave velocity through each of four concentric regions of Earth and match "data" for travel times vs. angular distance around Earth's surface from the source to detector.

Virtual Photoelectric Lab part of Teaching with Data Simulations:Examples
This is a virtual lab activity on the photoelectric effect based on a Java applet simulation of the experiment.

Conservation of energy of a rollercoaster using high speed video part of Teaching with Data:Examples
A high speed video clip of a roller coaster is used as an example of conservation of mechanical energy. Student use the video to determine whether mechanical energy is conserved while the roller coaster rolls up, and then back down a hil.

A simple motor/generator demonstration for use in interactive lecture part of Teaching with Interactive Demonstrations:Examples
This activity describes a simple clear demonstration of electric generators (Faraday's Law) and electric motors (Lorentz Force). This demonstration can be used as an interactive lecture demonstration.

Performing Calculations using Measured Values that Include Uncertainty part of Measurement and Uncertainty:Examples
Students measure the density of pennies to determine their composition. Students practice determining measured values that include uncertainty and practice calculations using numbers that include uncertainty.

Resources for using PhET simulations in class – PhET Activities Database part of PhET Interactive Science Simulations:Examples
The PhET Activities Database is a collection of resources for using PhET sims. It includes hundreds of lesson plans, homework assignments, labs, clicker questions, and more. Some activities have been created by the PhET team and some have been created by teachers.

Using PhET simulations in high school – Open-ended Pendulum Labs part of PhET Interactive Science Simulations:Examples
These labs provide examples of using very open-ended questions to guide students in exploring a simulation and designing their own experiments. These labs can lead to a high level of quantitative thinking about data analysis.

Contructing a projectile launcher and free falling target part of Teaching with Interactive Demonstrations:Examples
This activity describes the construction and use of a pneumatic cannon and free falling target used to teach the concepts of projectile motion in introductory physics.

Introduction to Work and Energy: The Hopper Popper Surprise part of Teaching with Interactive Demonstrations:Examples

Slinky and Waves part of Teaching with Interactive Demonstrations:Examples
Use a Slinky to show:P and S waves, Wave reflection, and Standing waves in interactive lecture demonstration.

Pressure Melting of Ice: While-U-Wait part of Teaching with Interactive Demonstrations:Examples
In this demonstration, students get to witness pressure melting and regelation first-hand. A weight is suspended via a thin wire over an ice cube. Over the course of the course of the demonstration, the wire passess through the ice, leaving undamaged ice in its wake.

Lab: Measuring the Speed of Sound in Air (with uncertainty analysis) part of Measurement and Uncertainty:Examples
Students use a microphone and Vernier LabQuest to record the sound of a finger-snap echo in a 1-2 meter cardboard tube. Students measure the time for the echo to return to the microphone, and measure the length of ...

Activity: Measure Your Reaction Time part of Measurement and Uncertainty:Examples
This is a lab activity that allows students to collect data to practice using effective measurement. While other authors have produced similar labs, this version includes uncertainty analysis consistent with ...

Introduction to Measurement (advanced high school/intro college level) part of Measurement and Uncertainty:Examples
30-page illustrated guide to fundamentals of measurement. This is intended to be a clear, comprehensive overview of effective measurement technique. Intended for advanced high school or introductory college level ...

Helping Students Discover Total Internal Reflection part of Interactive Lectures:Examples
Students learn the basic relationship of Snell's Law, practice applying it to a situation, then are given another situation where it "doesn't work."??? This situation turns out to be one in ...

Experiment Problem in Kinematics: How Much Does it Take to Win the Race? part of Teaching with Interactive Demonstrations:Examples
In this activity, students are presented with two objects that have different constant speeds and that will race each other. The students must determine which object will win the race, as well as either how much time elapses between the objects crossing the finish line.