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The Sleeping Mountain part of Pedagogy in Action:Library:Role Playing:Examples
In this role-playing scenario, students represent townspeople whose lives and livelihoods are endangered by an active volcano which may or may not erupt in the near future.

What Should We Do About Global Warming? part of Pedagogy in Action:Library:Role Playing:Examples
This module contains an 8-lesson curriculum to study greenhouse gases and global warming using data and visualizations. The students will summarize the issue in a mock debate or a presentation.

Mock Environmental Summit part of Pedagogy in Action:Library:Role Playing:Examples
At the end of a six-week class or unit on global warming, students role-play representatives from various countries and organizations at an international summit on global warming.

Being P-Waves and S-Waves part of Pedagogy in Action:Library:Role Playing:Examples
Teach students about P-waves and S-waves by having them model them with their own bodies.

Runaway Greenhouse Effect Exercise part of Pedagogy in Action:Library:Role Playing:Examples
This site has a collection of role-playing exercises that provide the students with equations and data to use in collaborative problem-solving.

Transnational Pollution: Why Are You Dumping on Me? part of Pedagogy in Action:Library:Role Playing:Examples
The purpose of this lesson is to familiarize students with the different types of transnational pollution, by having them role-play in a hypothetical disaster on the Danube River.

Distribution of Active Volcanoes Exercise part of Pedagogy in Action:Library:Role Playing:Examples
In this series of inquiry-based exercises about volcanoes and plate tectonics, students will collect, plot, and interpret data and finish with a role-playing activity and a virtual field trip.

Changing With the Tide part of Pedagogy in Action:Library:Role Playing:Examples
This lesson plan is written around a brief role-play in which students learn about and act out plants and animals in a salt marsh habitat as the tides change.

Coral Bleaching: Making Our Oceans Whiter part of Pedagogy in Action:Library:Role Playing:Examples
This lesson plan deals with coral reefs and the recent crisis of coral bleaching. It suggests that students engage in a role-playing debate about modifying human activity to protect reefs.

Greenhouse Emissions Reduction Role-Play Exercise part of Pedagogy in Action:Library:Role Playing:Examples
When the science is so clear, why is it so difficult to make agreements that will reduce our impact on climate change? This exercise is designed to help students explore that important question in an active and ...

Wonder Lake, a Case Study part of MnSCU Partnership:PKAL-MnSCU Activities
A town board based classroom scenario where students decide what to do with a parcel of land on the shoreline of a lake. Various interested parties try to purchase, but must answer town board questions in the process. Real issues of land-use, resource allocation, ethics, planning, and impacts.

An Activity to Introduce the Geoscience Perspective part of Pedagogy in Action:Library:Role Playing:Examples
This role-playing exercise introduces students to geology by having them examine rocks from the perspective of a child, a sculptor, a geologist or someone from another walk of life.

Rescuing the Aral Sea: use of Case Method part of Pedagogy in Action:Library:Teaching with the Case Method:Examples
A case based upon the environmental devastation of the Aral Sea that illustrates economic concepts of opportunity cost and social marginal cost.

Too many deer? A public hearing part of Pedagogy in Action:Library:Teaching with the Case Method:Examples
Students reenact a public hearing to determine how to manage a deer herd that is overpopulated.

Recycle -- or not? A case from New York City part of Pedagogy in Action:Library:Teaching with the Case Method:Examples
A case for the analysis of externalities (social costs and benefits) in the context of recycling. Drawn from a program in New York City.

An Experiential Pedagogy for Sustainability Ethics: The Externalities Game part of Pedagogy in Action:Library:Games:Examples
The Externalities Game is a non-cooperative game that teaches students about the concept of environmental externalities and allows them to directly experience the moral dimensions of collective action problems. It has been particularly effective for teaching students about the moral aspects of the climate change. Grades are used to create the tension between earning individual grade points at the expense of group benefit. This is part of a research project funded by the National Science Foundation.

Eruption! part of Pedagogy in Action:Library:Role Playing:Examples
Eruption! is a volcanic crisis simulation model in which students role-play villagers, the governor, volcanologists, and the press, working to preserve their lives and homes from an active volcano.

The High Plains: Land of Extremes part of Pedagogy in Action:Library:Role Playing:Examples
This lesson plan includes a debate about whether the black-footed ferret should be reintroduced onto public lands and a study of the High Plains habitat.

Yellowstone Fires part of Pedagogy in Action:Library:Role Playing:Examples
This module enables students to take a problem-based learning approach to wildfires, in particular whether a "let-it-burn" policy makes sense in Yellowstone National Park.

Ideas for Resources: Geology Lab Manual part of Pedagogy in Action:Library:Role Playing:Examples
This site offers an overview of role-playing activities and contains a partially-fleshed-out list of questions and situations dealing with water, minerals, and public policy.

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