# Activities

# Subject: Statistics

# Pedagogy

- Campus-Based Learning 1 match
- Cooperative Learning 7 matches
- Gallery Walk 1 match
- Games 1 match
- Interactive Lectures 6 matches
- Lecture 6 matches
- Making and Testing Conjectures 6 matches
- Quantitative Reasoning 6 matches
- Quantitative Skills 6 matches
- Simulation of Data 7 matches
- Teaching with Data 7 matches
- Teaching with Models 5 matches

Results 11 - 20 of **34 matches**

Using Your Hair to Understand Descriptive Statistics part of Testing Conjectures:Examples

The purpose of this activity is to enhance students’ understanding of various descriptive measures in statistics. In particular, students will gain a visual understanding of means, medians, quartiles, and boxplots without doing any computations by completing this activity.

An In-Class Experiment to Estimate Binomial Probabilities part of Testing Conjectures:Examples

This hands-on activity asks students to conduct a binomial experiment and calculate a confidence interval for the true probabiity. It is useful for involving students, and for having a discussion about the interpretation of confidence intervals and the role of sample size in estimation.

Seeing and Describing the Predictable Pattern: The Central Limit Theorem part of Testing Conjectures:Examples

This activity helps students develop a better understanding and stronger reasoning skills about the Central Limit Theorem and normal distributions. Key words: Sample, Normal Distribution, Model, Distribution, Variability, Central Limit Theorem (CLT)

Correlation Guessing Game part of Games:Examples

In this game activity, students match correlation values with plots generated by the applet. Competition in this game setting encourages students to become more involved in the classroom and attainment of learning objectives.

Investigating the Modernity of the University Library part of Campus-Based Learning:Examples

Students will investigate the modernity of the university library by designing and implementing a complex survey design.

Judging a Paper Airplane Contest part of Inventing and Testing Models:Examples

This model-eliciting activity has students determine how to create a fair judging scheme for a paper airplane contest while considering both the most accurate paper airplane and the best floater. Students are given ...

Judging Randomness part of Inventing and Testing Models:Examples

This model-eliciting activity has students create rules to allow them to judge whether or not the shuffle feature on a particular iPod appears to produce randomly generated playlists. Because people's ...

Measuring Study Effectiveness part of Inventing and Testing Models:Examples

This model-eliciting activity challenges students to operationally define a construct (study effectiveness). Students are given a survey to review that rates different aspects of study behaviors. They are then ...

Identifying a Theft Suspect part of Inventing and Testing Models:Examples

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Creating a Spam Filter part of Inventing and Testing Models:Examples

This activity asks students to work in a team to develop a set of rules that can be used to program a SPAM filter for a client. The rules are based on characteristics of the subject lines of emails. Students are ...