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Homegrown Demand part of Teaching Methods:Classroom Experiments:Examples
The professor sells an announced number of M&M packets (or other inexpensive good) through an auction to derive a classroom demand schedule. The resulting demand schedule is displayed as a "curve" and facilitates discussion of consumer demand.

Public Goods Experiment part of Teaching Methods:Classroom Experiments:Examples

Learning by Teaching part of Teaching Methods:Classroom Experiments:Examples
In this service learning project, college students work in groups of three to prepare a 55-minute interactive lesson on one of the topics listed on the syllabus and team teach the lesson to students at a local high school.

Foreign Exchange Rates: Solidifying a Student's Grasp of Supply and Demand part of Teaching Methods:Classroom Experiments:Examples
In this assignment, students think about four events that would affect a country's exchange rate. Without actually drawing a supply and demand diagram, students say what direction, if at all, each curve would shift–and whether the currency would appreciate or depreciate as a result.

An Interactive Introduction to Randomized Control Trials part of Teaching Methods:Classroom Experiments:Examples
This activity provides a classroom impact evaluation exercise that serves as an introduction to the primary investigative tool of current Development economics.

Introduction of Backward Induction Technique Using a Classroom Experiment part of Teaching Methods:Classroom Experiments:Examples
This classroom activity serves as an intuitive introduction to backward induction solutions in an upper level undergraduate game theory course.

Tax Game part of Teaching Methods:Teaching with Simulations:Examples
The link between a set of taxes and income distribution is an important, but difficult, concept taught in economics principles courses. The Tax Game simulation requires a student to set tax rates for an income tax, a property tax, a wealth tax, a payroll tax, a corporate income tax, a sales tax,and an excise tax. The student can choose any rates he or she wishes, but must achieve a given revenue target.

Economics and the Tragedy of the Commons part of Teaching Methods:Teaching with Simulations:Examples
In both macroeconomics and microeconomics principles courses, economists teach the virtue of markets as an allocative mechanism. But markets sometimes fail. This example allows students to simulate the market ...

Ricardian Explorer part of Teaching Methods:Teaching with Simulations:Examples
Ricardian Explorer, implemented on the internet, simulates a Ricardian trade model with linear production technology and a CES utility function. The typical simulation has two countries and two goods. While ...

MarketSim part of Teaching Methods:Teaching with Simulations:Examples
MarketSim helps students understand the functioning of markets by having them become consumers and producers in a simulated economy. There are two versions, both implemented over the internet. Jeremy's market ...